搜期刊

Computer Animation and Virtual Worlds EI PubMed AJ SCIE 中科院4区 JCR:Q4
发文量 1,276
被引量 7,909
影响因子(2023) 1.697

With the advent of very powerful PCs and high-end graphics cards, there has been an incredible development in Virtual Worlds, real-time computer animation and simulation, games. But at the same time, new and cheaper Virtual Reality devices have appeared allowing an interaction with these real-time Virtual Worlds and even with real worlds through Augmented Reality. Three-dimensional characters, especially Virtual Humans are now of an exceptional quality, which allows to use them in the movie industry. But this is only a beginning, as with the development of Artificial Intelligence and Agent technology, these characters will become more and more autonomous and even intelligent. They will inhabit the Virtual Worlds in a Virtual Life together with animals and plants.

  • 主办单位: WILEY
  • 出版周期: 双月刊
  • 别名: 计算机动画与虚拟世界
  • 国际标准连续出版物号: ISSN 1546-4261
  • 创刊时间: 1990年
  • 曾用名: Journal of visualization and computer animation
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2025年01期
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2025年01期

2025年01期